Round Trip Planner

Place a starting point on the map, adjust settings for the round trip, then press the "Build Round Trip" button.

25 - 35 km
0 - 5 km
450 - 650 km
Presets:

Customize layers

example: OpenStreetMap

URL for normal layers, ex: https://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png
Overpass Query, ex: nwr[shop]['diet:vegan']['diet:vegan'!=no];

Custom Routing Profiles

You can save your customizations to routing profiles directly in your browser and also load them from there. No longer needed custom profiles can also be deleted.

These customizations are only visible for you and in the currently used browser and not for other users.

If you want to use your custom profiles on other devices, you should save them on your computer. This way you also have a backup in case you reset your browser.

To transfer custom profiles to another computer, use the settings export feature to download all important Bikerouter settings, including your custom profiles. On the new computer, import the downloaded file using the import settings feature. Export and import buttons are located in the main dropdown menu.

Convert Obj To Dff _best_

Most modern 3D modeling software (like Blender, Maya, or ZBrush) exports to OBJ by default. To bridge the gap between "high-quality render" and "playable mod," conversion is mandatory.

Open the Kam's Scripts utility rollout, click on the DFF IO tool, select your geometry, and click Export DFF . Choose the appropriate game version (e.g., GTA3, VC, or SA) to ensure format compatibility. Optimizing Models for the DFF Format

Look for community scripts like DragonFF or specialized RenderWare IO plugins on GitHub. 2. Autodesk 3ds Max (with Kam's Scripts) convert obj to dff

Ensure the textures are in .txd format and properly linked to the material name within the DFF file.

Download Kam's Scripts from a trusted GTA modding forum or repository. Most modern 3D modeling software (like Blender, Maya,

Download the latest Kam's Scripts, then extract the files into your 3ds Max/scripts folder.

This process is critical for game modding, especially for classic titles like Grand Theft Auto (GTA) III, Vice City, and San Andreas, which rely heavily on RenderWare binary stream files. Choose the appropriate game version (e

The Kam's scripts also support advanced features like Vertex Alpha, night pre‑lighting, bump maps and normal maps, giving you precise control over how the final DFF behaves in‑game.

Help

Keyboard Shortcuts
  • Open Main Menu
    F2
  • Enter draw mode
    d
  • Exit draw mode or close dialog
    Esc
  • Remove last point from route ("undo")
    z
  • Open Route Manager
    Shift e
  • Open Round Trip Planner
    Shift r
  • Hide route temporarily (as long as key is down, "mute")
    m
  • Add "Point of Interest" (Esc exits this mode)
    p
  • Zoom map
    + -
  • Move map
  • Center current position (geolocation)
    l
  • Fit Route in Viewport
    Shift b
  • Search for locations
    f
  • Reverse route
    r
  • Draw no-go area (Esc exits this mode)
    n
  • Load no-go area
    Shift n
  • Delete route
    Backspace
  • Cycle through color-coding modes
    c
  • Toggle elevation profile
    e
  • Select routing profile
    g
  • Select alternative routes
    Shift 1, Shift 2, Shift 3, Shift 0
  • Export route
    x
  • Share route
    a
  • Load track
    o
  • Load track as route
    Shift o
  • Show "About" dialog
    h
  • Toggle sidebar
    t
  • Cycle through tabs in sidebar
    Shift t
  • Toggle straight line (in draw mode)
    b
  • Append straight line (in draw mode)
    Shift click
  • Open this help dialog
    ?

What's new?

Export Route

Name Presets:

Share Route

Share this route using a QR Code or by copying the link to the clipboard. The QR Code opens the route on your smartphone browser for viewing, changing or exporting.

Load Track as Route

Supported formats: GPX, KML, GeoJSON

Load No-Go Areas

or
Must be a GeoJSON file containing points or polygons.
Adjustments

Clear route

Enter Point of Interest name